Wednesday 17 December 2008

Negative Space (v2.0)

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Download:

.nds file: NegativeSpacev2_nds.zip
.ds.gba file: NegativeSpacev2_gba.zip

Video:

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Here's a new version of Negative Space I've made while playing with the NDS' DMA.

There's an auto-save feature that requires DLDI, meaning that you may need to patch the game with DLDI depending on your card. Please refer to http://dldi.drunkencoders.com for more information.
It is however possible to play the game without the save feature.

• What's new in version 2.0
- A decent GUI.
- Blob movements are done with the stylus and not with the d-pad.
- More levels, including a tutorial.
- Save feature (needs DLDI, see http://dldi.drunkencoders.com).
- Circular cursor.

• Presentation
Negative Space is a homebrew puzzle game for the NDS, based on the concept of negative space.
The whole game contains only two colors: black and white.
There are two 'blob' characters: the white blob moves in the black space, and the black blob in the white space. That's why, empty space for one blob represents solid ground and walls for the other.
The aim of the game is for each blob to capture its designated flag.
To achieve this goal, the player draws directly on the touch screen in black or white in order to modify the levels (i.e. create new paths and platforms), and push the blobs. Keep in mind that a new path for one blob means new walls for the other!
The blobs are moved by "pushing" or "lifting" them with their own color.

• Controls
- Stylus: draw.
- ▲ / ▼ or Y / B: switch color.
- START: restart the current level.

• Drawing
The remaining ink for each color is displayed on the corresponding gauge, on the upper screen. The number of lines is limited as well, and represented by the small icons between the two ink gauges.
The available quantity of ink and lines is specific to each level.

• Credits
Design and development: Mia
Library: PAlib
Music: Tomasz Andrzej Nidecki
Original concept: Squidi

Monday 3 March 2008

Negative Space (v1.0)




Download: NegativeSpace.zip

Source: NegativeSpace_src.zip


    


Negative Space is a homebrew puzzle/platform game for the NDS, based on the concept of negative space.

• Concept
The whole game contains only two colors: black and white.
The player controls two 'blob' characters: the white blob moves in the black space, and the black blob in the white space. That's why, empty space for one blob represents solid ground and walls for the other.
The aim of the game is for each blob to capture its corresponding flag.
In order to do so, the player can draw directly on the touch screen in black or white and thus modify the levels and create new paths and platforms. But keep in mind that a new path for one blob means new walls for the other!

• Moving
One blob is controlled at a time. The blob currently under control is animated, while the other one is sleeping.
L or R: switch blob.
◄ / ► / ▼, or Y / A / B for left-handed people: move/jump with the blob under control.
START: reset the current level.

• Drawing
The drawing color is the opposite of the blob currently under control. Thus, to switch between black and white 'ink', just switch blob with L or R.
Drawing is limited:
There are two numbers displayed in the lower-right corner of the upper screen.
The first number indicates the remaining 'ink' for the current line. It decreases while you're drawing, and when it reaches 0, the line is ended.
The second number represents the number of lines you have left. It is decremented at each end of line.
These numbers are specific to each level.
Typically, you will have to draw new paths and platforms for the blobs. However, it is possible to push or even lift the inactive blob too, by drawing near or under it with the same color. Be careful though: if a blob is drowned in its own color, it will die.

• Credits
Design and development: Mia
Library: PAlib
Music: Tomasz Andrzej Nidecki
Original concept: Squidi